Creative and technically skilled Unity Game Developer with hands-on experience designing, developing, and optimizing interactive 2D and 3D games across multiple platforms. Proficient in C# programming, game systems architecture, and performance optimization, with a strong grasp of Unity’s rendering pipeline, animation system, UI framework, and physics engine.
Passionate about gameplay mechanics, immersive storytelling, and delivering high-quality player experiences. Experienced in collaborating with cross-functional teams including artists, designers, and backend engineers. Comfortable working in both solo and team environments, using tools like Git, Click-up, and Unity version control.